The Addiction of Mobile Games in Secondary School Students

  • Musarrat Bashir
  • Safdar Rehman Ghazi
  • Muhammad Zamir
  • Fawad Nadeem

Abstract

Playing games on mobile devices is one of the most common pastimes in society. The games have got advantages such as reducing stress, providing enjoyment,a sense of chal- lenge and competition, fostering social interaction, and even mental escape from the real world, however negative effect of mobile games on students academic performance is the biggest worry. The control of this worry in the students of secondary schools of Grad 9th at Bannu division, Pakistan, is the studys main focus.    We minutly examine the stages of mobile-game addiction. The progression in these stages are represented by differential equations. These coupled differential equations form a mathematical Model. We study different properties of the model including R0, the rate of transmission of game-addiction from one student to the other. Using mathematical techniques, we find the most effective parameters of game-addiction and intervene therein to design control strategies to stop further transmission of game-addiction. The results and recommendations obtained from these strategies are validated with help of numerical simulations

Published
2024-06-30